Very awesome trees, however, whenever I import, a few of them will not work immediately, while others do, some you have to restart editor for, in case anyone wanted to use them, they're 11 kb's a piece and in my opinion look a lot more 'real' than blizzard's.
The death animation could of been a bit slower, but it still looks really good, also they don't wobble when they get hit (they are bigger trees) and I find this a good thing, for what I am going to use them for. Also there are some really odd quirky trees that look really different. Anyways really good job on the trees!
PS: Would help if you had an in-game screen-shot of the trees, if you don't feel like it, I could probably do it in like 10 minutes, and I could even label them.
Edit
emonsofDante, it is just a model so it has no path, a model never has a "needed" path, only textures do, and these trees do not use any custom textures (imported) which makes them very nice they also have a low file size b/c of this which is awesome.
In object editor you need to set
Art - Model File - Variations to one, also you have to turn OFF Art - Model File - Has Lightweight model
PSS: Cav, that was the problem we had, we have to change lightweight model off for it to view in game, otherwise it only views in editor (in case anyone else had that problem with other trees like chriz's)