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Techtree Contest #16 Theme Discussion

Discussion in 'Submissions Archive' started by Daffa, Sep 1, 2020.

  1. Wazzz

    Wazzz

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    That does remind me of the mods that had creep races where the creeps were actually the melee units. It truly was a vicious cycle.

    @Linaze had some interesting concepts towards the sort of direction themes could go, where people could really get to explore as much as they want in terms of creativity within very flexible parameters.

    I suppose I should ask, though, how soon do we want the next contest to be up? Also, how long do we want the duration to be?
     
  2. Daffa

    Daffa

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    It is a controversial, and vicious of a cycle.

    Would love to hear his input. I'm sure there are more to discover out there ^^

    ===

    Anyway, I'd say either Creep Resurgence or Faith. Light has Left is a third choice for me personally.

    ===

    @Footman16 @MyPad @Kyrbi0 @Wazzz @Riki @AMarkov @Linaze @Kam @Moonman @johnwar @Bangsgaard @xYours Trulyx @SgtWinter Did I miss anyone?
     
  3. Wazzz

    Wazzz

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  4. Daffa

    Daffa

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    Ah yeah, forgot. My apologies :(
     
  5. Kyrbi0

    Kyrbi0

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    I know I won't be joining, so I don't want to weigh in too much.

    That being said MAGIC THE GATHERING COLOR PIE COMBINATIONS
     
  6. Linaze

    Linaze

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    Checking in.

    So what we were discussing on the discord was sort of meta, in the sense that it was a discussion about themes in general more so than discussing potential themes (although we did that as well).

    For me themes can be a vast array of different things, depending on what you want to "achieve" with it:
    • A theme can be a limitation in how a race is designed/created, such as no or limited imports or a maximum number of units/structures/heroes. I guess in a sense this is kind of a "mechanical" theme and is not very, for lack of a better word, "thematic". Restrictions can be frustrating, but they can also encourage creative workarounds.
    • Another way to approach themes is too look at them more as general/vague concepts than something very concrete. I think themes like Magic, Darkness and the aforementioned Faith would fall under this category. Because of the vagueness of these themes, most anything could qualify with a decent enough justification. In the case of a hypothetical "Magic" theme, anything from a Dalaran race to a race that just generally emphasizes magic damage would be thematically fine.
    • Last category (that I thought up, I am sure there are more, mind) would be the more narrow themes that encapsulates a specific idea/concept and forces each contestant to work around that. Examples could be Elementals, make-a-creep-race or make a derivative of an existing race's sub-race (elves, dwarves, trolls etc). I would say it's a bit more expected here what the contestants are going to produce, for better or for worse.

    [/walloftext]

    As for this contest's actual theme discussion: I like mini-races and would love if that in itself was theme (or at least a derivative of it was). Otherwise perhaps "pick-an-element" and design a race thereafter. Feels like that was already done, though. I haven't followed these contests all too well last 5 or so years.
     
  7. Riki

    Riki

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    This is taking an intriguing direction. No matter what is decided, I will participate.
     
  8. Footman16

    Footman16

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    Not sure what the tag is for specifically lol.

    As for the discussion. There's something about creep resurgence that just seems overdone to me.

    The other themes sound good, i feel like biomes never been given a good chance.

    Saying all this though dont know if I'll have much time to enter a contest now lockdowns ending and things are going back normal along with hopefully a new job.

    So what I'm saying is i wouldnt take my opinion with much weight, dont want to influence a contest i might not be involved in :)
     
  9. SgtWinter

    SgtWinter

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    I'm pretty fine with anything as I'll participate regardless.
     
  10. Wazzz

    Wazzz

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    Now, since we've explored some theme options, I would like to know - how soon would people like the next contest to be? We could put something up right away, but if people need a bit of a breather in between rounds we can certainly delay it a bit.
     
  11. Daffa

    Daffa

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    I'd say once the mini-mapping contest is over at earliest.
     
  12. Wazzz

    Wazzz

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    Just checked, that would be at the end of this month or the start of next month, so got a while off then :)

    If anybody wants an earlier one, I suppose we could also theoretically cram in a "mini race" contest with a much shorter time frame so that it lines up nicely with the mini-mapping contest.
     
  13. Linaze

    Linaze

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    Probably this, there's no need to rush. October and its shitty weather would likely make for a good contest period.
     
  14. SgtWinter

    SgtWinter

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    Yeah, lets wait till the mini-mapping contest is over.
     
  15. Daffa

    Daffa

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    Wouldn't that mean a mini-race would occupy the judge and be a problem for the actual techtree contest?

    I'd say the gap time can be useful while we sink our heads on a specific theme.
     
  16. Kyrbi0

    Kyrbi0

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    I'm a huge fan of this kind of meta-discussion, and I think it's really important to have.

    If I may, I submit that what you are describing really falls into two categories: "Mechanical Limitations" & "Thematic Limitations" (or "Functional" & "Form-al", if you will ; ) The dichotomy between the two is sort of like "top-down" & "bottom-up" design Example article).

    Both of them can be used in the same Contest (e.g. "design a faction for a certain Biome" (Thematic), & "design a faction with a Super-Unit" (Mechanical).
     
  17. WolfFarkas

    WolfFarkas

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    Considering "Faith" as theme:

    Just some random "Faith" ideas of some other games: maybe for a MGT type where you chosee 1 of the 7-8 options. like choose your biome. or just maybe can be a small source of inspiration for "faith concepts".

    skyrim

    • Akatosh - The Dragon God of Time.
    • Arkay - The God of Life and Death.
    • Julianos - The God of Wisdom and Logic.
    • Kynareth - The Goddess of Air.
    • Zenithar - The God of Work and Commerce (God of Trade)




    Icewind Dale

    Cavaliers: This class represents the most common image of the knight: the chivalrous warrior who epitomizes honor, courage, and loyalty.
    Inquisitors: The Inquisitor has dedicated their life to finding and eliminating practitioners of evil magic and defeating the forces of darkness.
    Kensai: This class’s name, which means “sword saint” in the common tongue, refers to a warrior who has been specially trained to be one with their weapon.
    Avenger: A member of a special druidic order, the Avenger is dedicated to fighting those who would defile nature.
    Priest of helm: Followers of Helm, the neutral god of watchers and protectors, are warriors in their own right and are often seen as defenders of the innocent.
    Priest of Lathander: the good god of renewal, creativity, and youth,. His followers are very popular throughout the Realms, and there are numerous wealthy temples devoted to him.
    Priest of Talos: Talos is the evil god of storms, destruction, and rebellion. Clerics of the Stormlord warn that Talos must be appeased or he will rain destruction upon the land.
    Priest of Tempus: Tempus, also known as the Lord of Battles or the Foehammer, is random in his favors, yet his chaotic nature favors all sides equally. Lord Tempus may be on an army’s side one day and against them the next; such is the nature of war. Tempuran clergy can be found on both sides of a conflict, as none can ever truly know whom the war god will favor.
    Priest of Tyr: Tyr is the deity of law and justice and is primarily concerned with the punishment of wrongdoers and the general furthering of law and good in the world. The belief in justice through (benevolent) force, or at least armed vigilance
    Dragon Disciple: Dragon Disciples are powerful Sorcerers with dragon blood somewhere in their lineage. Their draconic heritage is evident in their magical talents, allowing them to cast powerful spells and exhibit dragon-like abilities.

    Pillars of eternity

    Monks: Monks belong to a variety of fighting orders. They are diciplined, unpredictible, individualist, trained to resist suffering.
    Chanter: they are the most ancient workers of magic, their hallowed phrases stirring the collective memory of wayward souls around them, compelling them to generate magical effects in a kind of "reenactment." In some societies, chanters form organized groups of storytellers and researchers, but in most parts of the world they are just a time-honored part of local folk traditions.
    Cipher: ("mind hunters"). Ciphers have the ability to directly contact and manipulate another person's soul and psyche, using an ally's or enemy's essence as the focus for their magic. They are gaining acceptance over time, but are generally distrusted,
    Paladin: Paladins are martial zealots, devoted to a god, a ruler, or even a way of life. They can be found in any culture where a fanatical group of like-minded individuals have formed a warrior society dedicated to advancing their cause. Many paladins hold leadership positions in armies and mercenary companies
    Druid: druids tap into the spiritual power that flows through the simple living things: plants, animals, and sometimes even living stone. they have a reverence for the natural world and a keen interest in understanding its mysteries. In most cultures, druids are understood as a sort of primal magician, but among many rural cultures, they may have high positions of influence and authority.
    Priest: Priests are devotees of deities and practitioners of religious magic. While all priests dedicate themselves to specific gods, priests' power is actually derived from their personal beliefs. In contrast to most paladins, priests tend to focus on philosophy, teaching, and the relationship of religious organizations with common folk.
     
  18. Wazzz

    Wazzz

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    Completely unrelated note (from myself, that is), but I have found myself playing Pillars Of Eternity not too long ago - should really continue that run. Icewind Dale's also a classic one, very nice games :)
     
  19. WolfFarkas

    WolfFarkas

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    it is nice that those games have a lot of lore. and tons of things to do. Pillars of eternity is like read books, touch all those souls to read their history

    on topic, it would be very atractive to have (whatever the theme is) like the 13 contest coloured.

    upload_2020-10-7_13-0-55.png


    the posibility to choose, and also be restrained, is very atractive , is like start a game choose your class, start a tech tree choose 1 of the 5 faith options to design.
    alsp the icons are very eyecandies to pick participants.
     
  20. Daffa

    Daffa

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    When it comes to Faith, Dark Souls might be of an interesting one to look too.

    Oh, and Danganronpa Soldiers of Hope and Remnant of Despair might be interesting concepts too.