The goal of TcX is to mix Quake 3 and Warcraft gameplay in one Warcraft UMS map. Inspired by Warcraft: Arena map which was released back in 2003, TcX features brand new implementation level, offering many new models, effects and fast-paced unique gameplay.
Changes in 1.03b (2009-08-18):
- adapted map to Warcraft Patch 1.24
- changed UI
- added some new weapon models
- fixed item balance (mostly damage bonuses)
- changed stat balance
- now keys movement is again default
- XP mod is not default mod (now it's classic to switch, type "-mod 1")
- other minor fixes
- added cool background music ^_^
Key Features:
* Single player with unlimited number of AI bots, available in 5 different skill levels;
* Full support for multiplayer with up to 12 players and observers;
* Three game modes: FFA, TeamPlay, CTF - with full AI support for all of them;
* 7 different weapons, all of them have upgraded versions;
* Custom movement and projectile system, allowing complete control over your character, including ability to jump and to drop down from high areas (and yes, fall damage is present).
* Dialog-based configuration menu in addition to typical chat commands;
* Completely customized terrain, models, effects, UI and sounds;
* Fullscreen character menu;
* Custom character stats;
* Brand new damage system.
Controls (new):
* Left Mouse Button — move towards cursor position;
* Left Mouse Button — attack target;
* Right Mouse Button — jump;
* Hero Icons — select weapon;
* Left Arrow — previous weapon;
* Right Arrow — next weapon;
* Up Arrow — switch between weapon tiers;
* Down Arrow + Left Mouse Button — fire towards cursor position;
* Down Arrow — hold attack;
* Escape Key — bring up configuration menu.
Controls (original):
* Arrow Keys — move your character;
* Left Mouse Button — fire towards cursor position;
* Right Mouse Button — jump;
* Hero Icons — select weapon;
* Escape Key — bring up configuration menu.
Project Homepage:
http://tcx.xgm.ru/
Keywords:
tcx, fps, quake, arena