Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
I like it. I always thought that the Razormane Texture would look bad on a Tauren, but it dosen't. The only thing I really don't like is the Scale issue. Get rid of that, so it's the same size as the normal Tauren. That can be done by going to the Bone at the very top of the Node Manager(Bone_Root) and then hitting the Scaling button. replace whats in there with
Code:
0: { 1, 1, 1 }
That'll make it normal sized and not freakin tiny.
It's a very good use of the Razormane texture indeed.
But I think he needs a better axe (should use Grom's axe with vertex editing, or the glue screen axe with vertex editing).
This would be very useful for a tauren map because there is only so many ways to change tauren and not enough of them in the 1st place. So this is usefull for my up and coming map too
When I try to play the animations in Wc3 Viewer, the axe disappears....
When there's no animations being played, it's there, but when I play the animations, the axe disappears, I have not tried using this model in WE yet, but just check into plz.
But overall, great model, 4/5, because of the axe issue.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.