1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. The SharpCraft World Editor Extended (WEX) has been updated for the latest Warcraft 3 version: Forum.
    Dismiss Notice
  3. The Paired Modeling/Texturing Contest #3 - Leaders has begun! Artists group up and struggle! May the best team lead the run.
    Dismiss Notice
  4. The long awaited results for Mini-Mapping Contest #13 is here! Congratulate the winners!
    Dismiss Notice
  5. Vote for the best Concept Art Contest - Bounty Hunter entry!
    Dismiss Notice

[System] Unit Attack

Discussion in 'Graveyard' started by Nestharus, Mar 28, 2012.

  1. Magtheridon96

    Magtheridon96

    Joined:
    Dec 12, 2008
    Messages:
    6,019
    Oh.. right :L
     
  2. Magtheridon96

    Magtheridon96

    Joined:
    Dec 12, 2008
    Messages:
    6,019
    ~Opening.
     
  3. Anachron

    Anachron

    Joined:
    Sep 9, 2007
    Messages:
    6,150
    This is sooooo limited.
    You can't do any spell auto cast with this system anymore (since acquisition range is used for attack range).
    This will fire an overhead of events that are proceeded and ignored.
    A very limited amount of users may be able to use this since this wont work on a lot of maps.
    This will not work if you use other movement system that are out here for AOS Maps.

    I know it's a good system, but sadly it's not flexible enough for many purposes.
     
  4. Luorax

    Luorax

    Joined:
    Aug 7, 2009
    Messages:
    1,295
    Could you please post a test map? I'm lazy to create one when you most likely have its map :)

    It's always nice to have a test map attached to the main post, it attracts a lot more people to download and test the snippet.