- Joined
- Jan 31, 2010
- Messages
- 3,552
It's a custom hero survival map in development, meaning you build your own skillset, named Moonchant Survival, on which I'm currently working on, and I would like to add another mode or two to it, open for suggestions ![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
At the moment, I have these:
What this game mode features?
- 50 completely different creep waves, out of 70 possible.
- Every level features a preset team: two types of creeps (such as Mermaid Slasher and a Tidal Spirit, or a Priest and Blade Knight).
- Each 10 levels, a Dungeon Keeper, which is a Boss level. You'll face 5 of 6 every game.
- Dying here does not make you lose the game, but lose total points instead.
- Every player fights for himself on an isolated island, and can not assist each other.
What this game mode features?
- Buy creeps your team will have to kill.
- Every slain creep will create one same type of the monster for your allies on a mini AoS map.
- First team to destroy the enemy's castle by overwhelming them wins.
- You can not exit the island where you fight the creeps.
- There is a pause for you to upgrade your skills every 5 minutes.
- Dying here does not make you lose the game, you'll revive after a short duration.
- There is a shared cooldown for creeps to buy, so you can't overwhelm the enemies by spamming.
- Requires maximal team-play to pull through.
What this game mode features?
- Work as a team to fend off waves of monsters.
- Keep the Temple alive from the most various attackers - it's death is also yours.
- Dying here does not make you lose the game, you'll revive after a short pause.
- The Vestal Priestesses will freeze all enemies for 90 seconds every 10 minutes, allowing you to pause and boost items and skills.
- A tribute and a nod to the X Hero Siege map.
- Requires maximal team-play to pull through.
At the moment, I have these:
X
Rounded Survival
Onslaught
Temple Siege
![]() | Choose and upgrade your skills in between levels of enemies and fight your way alone through 50 different levels. |
- 50 completely different creep waves, out of 70 possible.
- Every level features a preset team: two types of creeps (such as Mermaid Slasher and a Tidal Spirit, or a Priest and Blade Knight).
- Each 10 levels, a Dungeon Keeper, which is a Boss level. You'll face 5 of 6 every game.
- Dying here does not make you lose the game, but lose total points instead.
- Every player fights for himself on an isolated island, and can not assist each other.
![]() | Buy monsters for your team to fight against: for each monster you slay, one allied monster of the same type will charge towards your enemies' castle! |
- Buy creeps your team will have to kill.
- Every slain creep will create one same type of the monster for your allies on a mini AoS map.
- First team to destroy the enemy's castle by overwhelming them wins.
- You can not exit the island where you fight the creeps.
- There is a pause for you to upgrade your skills every 5 minutes.
- Dying here does not make you lose the game, you'll revive after a short duration.
- There is a shared cooldown for creeps to buy, so you can't overwhelm the enemies by spamming.
- Requires maximal team-play to pull through.
![]() | In a team, keep the Temple of Scriptures alive by slaying enemies that rush towards it! |
- Work as a team to fend off waves of monsters.
- Keep the Temple alive from the most various attackers - it's death is also yours.
- Dying here does not make you lose the game, you'll revive after a short pause.
- The Vestal Priestesses will freeze all enemies for 90 seconds every 10 minutes, allowing you to pause and boost items and skills.
- A tribute and a nod to the X Hero Siege map.
- Requires maximal team-play to pull through.