- Joined
- Dec 14, 2005
- Messages
- 10,532
(Haven't played the game yet, so there are no balance comments, but provided the Strategy threads are accurate then I should be well-informed)
You seem to have made all Enchantments/Enchant Creatures (such as Bad Moon and Animate Dead (and maybe Crusade? Hard to tell)) into spells. Is there any chance of, perhaps, making some Enchantments (or at least Enchant Creatures?) There were some very effective ones, such as Unstable Mutation, which I think would fit well into this map (in the case of Unstable Mutation, misused it could cause a waste of a powerful creature, but used well it could cause severe pain to your enemies )
Also, what about The Hive just because of the name? I noticed you used Serpent Generator
Finally, interested in any suggestions for new/different creatures? A specific one comes to mind, whose name eludes me (I can check tomorrow, on my PC), which is 2GR for a 2/2 first strike, whenever this creature deals combat damage to a creature, destroy that creature. Also, Vampire Bats, and maybe a Shade (Frozen Shade, Shimmering Shade, etc, etc).
Also, Lord of the Pit, flying? (Also, his sacrifice penalty was an interesting balance factor too, especially with Sengir Bats in this )
Also, for some reason whenever I think of Green I think of Grizzly Bears and War Mammoth (Nice with Child of Gaea though, that one's a personal favorite). Also, do you think something such as Birds of Paradise, Llanowar Elves, Fyndyhorn Elves, etc, would be too imbalanced?
Also, I laugh at your Brassclaw Orcs (old magic fans may know what I mean by this one)
Next, only one Goblin? Red seemed to love them much more than that (even beyond tribes!), and I'm sure you could adapt some of them to work nicely.
Finally, I find it a bit strange that Meteor Shower and Magnetic Mountain (very obscure cards, and Meteor Shower sucks very much in the real magic) are included instead of more well known cards such as Fireball and Lightning Bolt (or Shock if you're not oldschool, I guess )
You seem to have made all Enchantments/Enchant Creatures (such as Bad Moon and Animate Dead (and maybe Crusade? Hard to tell)) into spells. Is there any chance of, perhaps, making some Enchantments (or at least Enchant Creatures?) There were some very effective ones, such as Unstable Mutation, which I think would fit well into this map (in the case of Unstable Mutation, misused it could cause a waste of a powerful creature, but used well it could cause severe pain to your enemies )
Also, what about The Hive just because of the name? I noticed you used Serpent Generator
Finally, interested in any suggestions for new/different creatures? A specific one comes to mind, whose name eludes me (I can check tomorrow, on my PC), which is 2GR for a 2/2 first strike, whenever this creature deals combat damage to a creature, destroy that creature. Also, Vampire Bats, and maybe a Shade (Frozen Shade, Shimmering Shade, etc, etc).
Also, Lord of the Pit, flying? (Also, his sacrifice penalty was an interesting balance factor too, especially with Sengir Bats in this )
Also, for some reason whenever I think of Green I think of Grizzly Bears and War Mammoth (Nice with Child of Gaea though, that one's a personal favorite). Also, do you think something such as Birds of Paradise, Llanowar Elves, Fyndyhorn Elves, etc, would be too imbalanced?
Also, I laugh at your Brassclaw Orcs (old magic fans may know what I mean by this one)
Next, only one Goblin? Red seemed to love them much more than that (even beyond tribes!), and I'm sure you could adapt some of them to work nicely.
Finally, I find it a bit strange that Meteor Shower and Magnetic Mountain (very obscure cards, and Meteor Shower sucks very much in the real magic) are included instead of more well known cards such as Fireball and Lightning Bolt (or Shock if you're not oldschool, I guess )