- Joined
- Mar 27, 2012
- Messages
- 3,232
I've noticed that as time goes on it gets harder and harder for tanks to hold agro against characters of their own level and gearing. Note that I have yet to encounter a similar mechanic for any other classes.
Thus, I suggest an attribute that would increase threat generation more than a damage attribute does.
Something like 1.5 - 2 times as many times as a point in a damage stat(str for squire classes) should be fitting, I guess.
I guess this skill would also require something else, as all other attributes have multiple effects, but I am not sure what would be fitting here.
Thus, I suggest an attribute that would increase threat generation more than a damage attribute does.
Something like 1.5 - 2 times as many times as a point in a damage stat(str for squire classes) should be fitting, I guess.
I guess this skill would also require something else, as all other attributes have multiple effects, but I am not sure what would be fitting here.