Hi there,
I've made this topic to make 2 suggestions for monk class, so here they are:
First:
-Remove Monk after cast animation.
I dont think there is any suitable reason to keep this after cast time, since it can be canceled by clicking to attack again (i dont consider it as player skill), and i think it's some dps/threat loss when compared to other classes, even though it's minnor... (i'm not playing that much, so i didnt check the other non-caster classes, but if they have it, i'd make the same suggestion)
Second:
-Remove monk soul strike dmg reduction while affected by weakened soul.
Since they dont have shield anymore, why would they have a debuff which reduces it's damage when affected by other class's skill?
I've made this topic to make 2 suggestions for monk class, so here they are:
First:
-Remove Monk after cast animation.
I dont think there is any suitable reason to keep this after cast time, since it can be canceled by clicking to attack again (i dont consider it as player skill), and i think it's some dps/threat loss when compared to other classes, even though it's minnor... (i'm not playing that much, so i didnt check the other non-caster classes, but if they have it, i'd make the same suggestion)
Second:
-Remove monk soul strike dmg reduction while affected by weakened soul.
Since they dont have shield anymore, why would they have a debuff which reduces it's damage when affected by other class's skill?