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[Suggestion] Add some flavour to Heroic Presence

Discussion in 'Gaias Retaliation ORPG' started by Jumbo, Dec 29, 2017.

  1. Jumbo

    Jumbo

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    Right now Heroic Presence is a no brainer. You switch it on and it basically works like a passive - unless for some odd reason you dont want to be tanking (in which case you shouldnt have the spell at all).

    How about adding some kind of penalty for having it on? Now I dont have a clear solution, but ideas are something like this (just loose ideas, and mutually exclusive)
    - Damage slightly decreased. (i.e. turn it off if you need to pack a quick punch and are comfortably holding aggro at that point).
    - Spell damage taken slightly increased (i.e. turn it off when a boss is charging his pyroblast at your face)

    There are probably other, and better, ways to improve the spell, but for now the main point is to make Heroic Presence a spell which you actually have to actively think about when to use. Keep in mind that the spell has no cost or cooldown. You can even move while using it. So basically you can switch it on and off 10 times in 5 seconds. This is why I believe adding a more tactical element to it would make sense.
     
    Last edited: Dec 30, 2017
  2. S0ulseeker

    S0ulseeker

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    Could always make it a duration buff for x amount of seconds/minutes the buff remains on you with a y cooldown. The buff once activated on you would increase all threat generated or something for a duration
     
  3. Zwiebelchen

    Zwiebelchen

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    It's on my list for a redesign. Currently there are bigger fish to fry but I see how the design of Heroic Presence is lackluster. There are many more skills that I think should be redesigned in the future to make them more interesting, most of them being the ones I made very early in developement.
     
  4. Jumbo

    Jumbo

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    Yeah, makes sense.