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Structures with no collision/walkability

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Mar 17, 2012
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Hello!

I am trying to make a structure which has no collision and can be walked upon by units. However I cannot get it to work. Turning collision to 0 does nothing, and setting the pathing to one of the Circles of Power allows the buildings to be stackable on top of one another, which I do not want. Is there any way around this?
 

Dr Super Good

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Are there any pathing maps that are unbuildable and pathable?
Circle of power is one, I just checked. Waygate is another but it is massive.

The problem is that the Circle of Power units default to having the field "Pathing - Placement Requirement" unset. This appears to make no difference to placement inside the editor but in game it means it can be placed anywhere.

Set "Pathing - Placement Requirement" to "Buildable" (select the flag) and it will work as you desire. I tested in game with a building using Waygate pathing and could not overlap them while still able to walk over them.
 
Level 6
Joined
Mar 17, 2012
Messages
105
Circle of power is one, I just checked. Waygate is another but it is massive.

The problem is that the Circle of Power units default to having the field "Pathing - Placement Requirement" unset. This appears to make no difference to placement inside the editor but in game it means it can be placed anywhere.

Set "Pathing - Placement Requirement" to "Buildable" (select the flag) and it will work as you desire. I tested in game with a building using Waygate pathing and could not overlap them while still able to walk over them.

Haha, that sucks, considering my map requires that the walkable structure is able to be placed on unbuildable tiles. I guess I can work around it. Thanks anyway!
 
make it from units with 0 collision

Units that are produced from a unit emulating a building don't have a timer for how much more time it'll take to produce the unit.

I believe also other restrictions.

I tried using units as building before to make it so that I could change the height of it, although ran into issues that create more cons than pros. :/
 

EdgeOfChaos

E

EdgeOfChaos

Add the classification "Walkable". This will make it perform like a Circle of Power.
 
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