make a unit walkable

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Mar 24, 2010
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I forget how to make a unit not be in the way of walking, i have the collision set to 0 and have walkable in unit classification. it is still in the way and cant be walked over.. lol i just forget and dont have time to mess around to find it again.
 
eh the no collision trigger will work guess ill just do it that way, woulda been easier to just have the unit be walkable already tho. and cant use locus for it becuz i need to be able to target/select the unit.
 
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