- Joined
- Mar 6, 2009
- Messages
- 195
Evening.
I've currently run into a problem: I'm trying to make a destructible targetable in order for it to be destroyed, while it has enabled walkability for units to walk on it. I have managed everything except this part. I have also enabled my wall, which is a destructible, to be walkable and reacts ingame by showing HP when dragging the mouse over it. But dont react to the attack command properly. My wall also has a pathing map I made with walkable blue pathing framed by unwalkable magenta pathing.
After searching the forum, I came to the solution to just make the destructible non-targetable and walkable with a dummy building beneath and triggered a collapse. But is this the only solution?
Thanks!
I've currently run into a problem: I'm trying to make a destructible targetable in order for it to be destroyed, while it has enabled walkability for units to walk on it. I have managed everything except this part. I have also enabled my wall, which is a destructible, to be walkable and reacts ingame by showing HP when dragging the mouse over it. But dont react to the attack command properly. My wall also has a pathing map I made with walkable blue pathing framed by unwalkable magenta pathing.
After searching the forum, I came to the solution to just make the destructible non-targetable and walkable with a dummy building beneath and triggered a collapse. But is this the only solution?
Thanks!