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Hi, I want to make an abililty that basically triggers when a unit of certain type acquires a target and then the unit rushes to its target dealing extra damage on the first hit and potentially stun the target, I looked around but couldn't find anyone successfully replicating it, I somehow made a very simplified version with Berserk and a trigger that makes the unit cast it whenever it acquires a target but it triggers in any range and I don't want it to trigger on melee range, it also doesn't make the first basic attack hit harder or stun the target.
Every 1 second, each Abomination scans for enemies in 600–1200 range
If found it charges toward the target’s initial position (so it can be dodged)
While charging it is marked so it won’t re-cast;
On impact it deals bonus damage and triggers knockback;
If affected by Entangling Roots the charge: won’t start and will cancel mid-charge. Feel free to test and see if it suits in any way. If you want a simpler version without external systems, I can write a minimal GUI version as well, cheers
Every 1 second, each Abomination scans for enemies in 600–1200 range
If found it charges toward the target’s initial position (so it can be dodged)
While charging it is marked so it won’t re-cast;
On impact it deals bonus damage and triggers knockback;
If affected by Entangling Roots the charge: won’t start and will cancel mid-charge. Feel free to test and see if it suits in any way. If you want a simpler version without external systems, I can write a minimal GUI version as well, cheers
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