Can this be done? Not a specific unit acquires a target, but an event that will respond to any unit that acquires a target, or notices a target in range?
What do you think? If I can find a way, it shouldn't simplify certain (very large) triggers enormously.
EDIT: Perhaps this should be moved to the Triggers and Scripts forum. My bad.
What do you think? If I can find a way, it shouldn't simplify certain (very large) triggers enormously.
EDIT: Perhaps this should be moved to the Triggers and Scripts forum. My bad.