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Sprite ref percentage?

Does anyone know exactly at which percentages the different sprite ref fires appear? Would be useful to know so I can set the health of a building with triggers if I want to test them.

Edit:
  • 1 & 2 at 75%
  • 4 & 5 at 50% + fire is more intense
  • 3 at 25% + fire is more intense
 
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Ok this is weird, I'm testing on the town hall model, it appears that 1&2 show at 75% for town hall and keep, but only at 74% for the castle. Maybe a rounding thing.
edit: hmm and sprite 3 only appears at 25% on the castle as well. weird.
edit2: actually I was wrong, sprite 3 only appears at 25% on all of them.
 
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