• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Spiked Carapace damage reduction field

Status
Not open for further replies.
Level 15
Joined
Aug 7, 2013
Messages
1,338
Hi,

Does the Spiked Carapace damage reduction field work correctly?

e.g. if I put 0.00 in it, the Crypt Lord will take 0 damage from all melee attacks?

By default it's 1.00 (100%) for all 3 levels.
 
Level 12
Joined
Mar 13, 2012
Messages
1,121
e.g. if I put 0.00 in it, the Crypt Lord will take 0 damage from all melee attacks?
Nearly. Against Melee units with the Locust ability it will not work at all. Also it works only against normal attacks ofc.

Nichilus got a point. Did you actually open World Editor, navigate to the ability in Object Editor, check the ability data and then come here to ask this question :ogre_icwydt:?
 
Last edited:
Level 15
Joined
Aug 7, 2013
Messages
1,338
Unfortunately I can't really test it because of my machine (it can't run WC3). I'm doing all my scripting / coding in my own environment.
 
Status
Not open for further replies.
Top