I'm trying to make a unit ability that has the same effect as Scroll of Protection - increased armor for nearby allied units. Due to a problem with multicasting, I have to do this with a trigger rather than simply a custom ability based on Item Temporary Armor Bonus. Here's what I've tried:
I've looked for tutorials on how to use dummy units and found nothing helpful. This is my first attempt at using a dummy unit and I really don't know what I'm doing here. How should I get this working?
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Seal of Protection
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Seal of Protection (Paragon)
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Actions
- Unit - Create 1 Casting Dummy for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing Default building facing degrees
- Unit - Add Seal of Protection (Dummy) to (Last created unit)
- Unit - Order (Last created unit) to Night Elf Druid Of The Claw - Roar
- Unit - Remove (Last created unit) from the game
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Events
I've looked for tutorials on how to use dummy units and found nothing helpful. This is my first attempt at using a dummy unit and I really don't know what I'm doing here. How should I get this working?