I want my dummy(normal unit, not hero) to cast heal and flamestrike but hes not listening to orders.
heal
heal
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heal
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Unknown Contents (heal)
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Actions
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Set Temp_Point = (Position of (Triggering unit))
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Unit - Create 1 Dummy for (Owner of (Triggering unit)) at Temp_Point facing Default building facing degrees
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Unit - Add Heal to (Last created unit)
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Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
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Unit - Order (Last created unit) to Human Priest - Heal (Target unit of ability being cast)
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Custom script: call RemoveLocation(udg_Temp_Point)
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heal Copy Copy
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Unknown Contents (fire)
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Actions
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Set Temp_Point = (Position of (Triggering unit))
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Unit - Create 1 Dummy for (Owner of (Triggering unit)) at Temp_Point facing Default building facing degrees
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Unit - Add Flame Strike to (Last created unit)
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Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
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Unit - Order (Triggering unit) to Human Blood Mage - Flame Strike (Position of (Target unit of ability being cast))
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Custom script: call RemoveLocation(udg_Temp_Point)
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heal Copy
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Unknown Contents (armor up)
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Actions
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Set Temp_Point = (Position of (Triggering unit))
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Unit - Create 1 Dummy for (Owner of (Triggering unit)) at Temp_Point facing Default building facing degrees
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Unit - Add Frost Armor to (Last created unit)
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Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
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Unit - Order (Last created unit) to Undead Lich - Frost Armor (Target unit of ability being cast)
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Custom script: call RemoveLocation(udg_Temp_Point)
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