Hey guys. I'm starting to train myself how to avoid/deal with leaks. Please tell me if the following trigger leaks or not. Also, please tell me if it is MUI or not.
Also, please let me know if there is anything I can do to make the trigger better.
Just so you know, this spell makes the caster ethereal and heals them for x hit points over 10 seconds (via dummy units casting rejuv and banish).
Also, please let me know if there is anything I can do to make the trigger better.
Just so you know, this spell makes the caster ethereal and heals them for x hit points over 10 seconds (via dummy units casting rejuv and banish).
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Accursed State
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Accursed State
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Actions
- Set Temp_Point = (Position of (Triggering unit))
- Unit - Create 1 UNIT_ACCUR_DUMMY[(Level of Accursed State for (Triggering unit))] for (Owner of (Triggering unit)) at Temp_Point facing Temp_Point
- Unit - Add a 3.00 second Generic expiration timer to (Last created unit)
- Unit - Order (Last created unit) to Human Blood Mage - Banish (Triggering unit)
- Unit - Create 1 UNIT_ACCUR_DUMMY[(Level of Accursed State for (Triggering unit))] for (Owner of (Triggering unit)) at Temp_Point facing Temp_Point
- Unit - Add a 3.00 second Generic expiration timer to (Last created unit)
- Unit - Order (Last created unit) to Night Elf Druid Of The Claw - Rejuvenation (Triggering unit)
- Custom script: call RemoveLocation (udg_Temp_Point)
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Events
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