- Joined
- Jul 12, 2011
- Messages
- 1,368
Hey people!
So, I'm trying to make a spell in which when a hero casts a specific spell, he gains additional armor. The addition armor is gained by an ability casted from an invisible unit via this trigger:
Ability is based on fan of knives.
However the unit does not get spawned.
What's the problem?
So, I'm trying to make a spell in which when a hero casts a specific spell, he gains additional armor. The addition armor is gained by an ability casted from an invisible unit via this trigger:
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Wooden Protection
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Wooden Protection
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Actions
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Set Point002 = (Position of (Triggering unit))
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Unit - Create 1 Wooden Protection Inv Dummy for Player 1 (Red) at (Point001 offset by (100.00, 100.00)) facing 270.00 degrees
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Unit - Set mana of (Last created unit) to 100.00
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Unit - Add a 6.00 second Generic expiration timer to (Last created unit)
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Unit - Order (Last created unit) to Undead Lich - Frost Armor (Triggering unit)
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Custom script: call RemoveLocation (udg_Point002)
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Ability is based on fan of knives.
However the unit does not get spawned.
What's the problem?



