- Joined
- Feb 24, 2018
- Messages
- 71
I would like my spell to instantly kill a target if he's lower than 5% health and give the caster strength and intelligence but this trigger gives stats to the hero regardless of the target's health if the spell one shots the target. Any idea ?
-
Unholy Exsecution
-

Events
-


Unit - A unit Starts the effect of an ability
-
-

Conditions
-


(Ability being cast) Equal to Festering Strike
-
-

Actions
-


Unit - Set life of (Triggering unit) to ((Max life of (Triggering unit)) - (0.05 x (Max life of (Triggering unit))))
-


Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing (((100.00 x (Real((Level of Festering Strike for (Triggering unit))))) + ((2.00 x (Real((Strength of (Triggering unit) (Include bonuses))))) + (3.00 x (Real((Intelligence of (Triggering unit) (Include bonuses))))))) x (Real((Level of Festering Strike for (T damage of attack type Spells and damage type Normal
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




(Integer((Percentage life of (Target unit of ability being cast)))) Less than or equal to 5
-
-



Then - Actions
-




Set TempLoc5 = (Position of (Target unit of ability being cast))
-




Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing 1000000000.00 damage of attack type Spells and damage type Normal
-




Hero - Modify Strength of (Triggering unit): Add (1 x (Level of Festering Strike for (Triggering unit)))
-




Hero - Modify Intelligence of (Triggering unit): Add (1 x (Level of Festering Strike for (Triggering unit)))
-




Special Effect - Create a special effect at TempLoc5 using units\undead\Banshee\Banshee.mdl
-




Special Effect - Destroy (Last created special effect)
-




Special Effect - Create a special effect at TempLoc5 using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
-




Special Effect - Destroy (Last created special effect)
-




Custom script: call RemoveLocation (udg_TempLoc5)
-
-



Else - Actions
-
-
-
