- Joined
- Oct 10, 2009
- Messages
- 111
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Ability being cast) Equal to Battle Roar
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Actions
- Set br_caster = (Casting unit)
- Set br_aoe = ((Level of Battle Roar for br_caster) x 250)
- Set br_damage[0] = (((Level of Battle Roar for br_caster) x 50) + ((Agility of br_caster (Include bonuses)) x 2))
- Special Effect - Create a special effect attached to the chest of br_caster using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
- Special Effect - Create a special effect at (Position of br_caster) using Abilities\Spells\Other\Stampede\StampedeMissile.mdl
- Set br_sp_effect[0] = (Last created special effect)
- Special Effect - Destroy br_sp_effect[0]
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Unit Group - Pick every unit in (Units owned by Player 12 (Brown)) and do (Actions)
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Loop - Actions
- Unit - Cause br_caster to damage (Triggering unit), dealing (Real(br_damage[0])) damage of attack type Spells and damage type Magic
- Special Effect - Create a special effect at (Position of br_caster) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
- Special Effect - Create a special effect at (Position of br_caster) using Abilities\Spells\Demon\DemonBoltImpact\DemonBoltImpact.mdl
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Loop - Actions