Hi there! I'm in need of a few spell ideas, about 55 to be exact.
The spells should be pretty straight forward, they are ment for a map where the players will fight a boss, and that's it. I will most likely add more bosses to the map later, but for now it's only one.
There will be 10 spells on each hero, but you can have only 5 of them at the same time. I will use spellbooks. No fully passive abilities allowed, but a passive ability that drains mana or health is fine. A hero will never be able to have 2 passives at once.
You may only learn abilities in a specific pattern, and all heroes will have 2 skilltrees. You can learn from one and then choose from the other, but to reach a ultimate, you'll need to put all your points in the same skilltree.
Active - Active - Passive/Active - Active - Ultimate
There will be 2 tanks, 3-4 damagedealers, and 2 or 3 healers, all controlled by players.
The heroes are:
Acolyte: Basically a priest-hero. Healer and damagedealer, but no dark spells.
Model: Apprentice Wizard/Emissary
Alchemist: Healer and damagedealer, uses potions and mixtures.
Model: Troll Witch Doctor
Archer: Damage only, a very straight forward concept, arrows and mobility.
Model: Night Elf Archer
Bone Magi: A necromancer, should be able to summon a skeleton warrior or mage depending on the skilltree chosen, but never both! Damage only.
Model: Necromancer
Knight: A skilled warrior of noble heritage, trained since an early age in the arts of combat. Can do damage, or be a tank.
Model: Footman
Myrmidon: A disciplined warrior that follows orders without question. Should be a steady hero that can also take a little punishment. Damage only.
Model: Draenei Stalker
Paladin: Holy warrior of holiness. Can tank or support, doing damage and healing or buffing others.
Model: Captain/High Elven Swordsman
Shaman: The link between our world and the spirit world. Healer and support.
Model: Shaman
Shieldmaiden: An agile female warrior. What she lacks in strength she makes up for with speed. Tank and damagedealer.
Model: Female Blood Elf Lieutenant
Slayer: Offensive melee unit, brute force should be the trademark. It's going to be able to do a lot of damage, but not constantly. Damage only.
Model: Grunt
Sorcerer: A magician that uses magic! Try to keep the spells to the elements fire, water and air. Healer and damagedealer.
Model: Draenei Seer
The spells should be pretty straight forward, they are ment for a map where the players will fight a boss, and that's it. I will most likely add more bosses to the map later, but for now it's only one.
There will be 10 spells on each hero, but you can have only 5 of them at the same time. I will use spellbooks. No fully passive abilities allowed, but a passive ability that drains mana or health is fine. A hero will never be able to have 2 passives at once.
You may only learn abilities in a specific pattern, and all heroes will have 2 skilltrees. You can learn from one and then choose from the other, but to reach a ultimate, you'll need to put all your points in the same skilltree.
Active - Active - Passive/Active - Active - Ultimate
There will be 2 tanks, 3-4 damagedealers, and 2 or 3 healers, all controlled by players.
The heroes are:
Acolyte: Basically a priest-hero. Healer and damagedealer, but no dark spells.
Model: Apprentice Wizard/Emissary
Alchemist: Healer and damagedealer, uses potions and mixtures.
Model: Troll Witch Doctor
Archer: Damage only, a very straight forward concept, arrows and mobility.
Model: Night Elf Archer
Bone Magi: A necromancer, should be able to summon a skeleton warrior or mage depending on the skilltree chosen, but never both! Damage only.
Model: Necromancer
Knight: A skilled warrior of noble heritage, trained since an early age in the arts of combat. Can do damage, or be a tank.
Model: Footman
Myrmidon: A disciplined warrior that follows orders without question. Should be a steady hero that can also take a little punishment. Damage only.
Model: Draenei Stalker
Paladin: Holy warrior of holiness. Can tank or support, doing damage and healing or buffing others.
Model: Captain/High Elven Swordsman
Shaman: The link between our world and the spirit world. Healer and support.
Model: Shaman
Shieldmaiden: An agile female warrior. What she lacks in strength she makes up for with speed. Tank and damagedealer.
Model: Female Blood Elf Lieutenant
Slayer: Offensive melee unit, brute force should be the trademark. It's going to be able to do a lot of damage, but not constantly. Damage only.
Model: Grunt
Sorcerer: A magician that uses magic! Try to keep the spells to the elements fire, water and air. Healer and damagedealer.
Model: Draenei Seer
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