Moderator
M
Moderator
14:56, 18th Sep 2010
ap0calypse: Approved
Enjoyable CTF.
ap0calypse: Approved
Enjoyable CTF.
(10 ratings)
Warboss
Commander
Equipped with a hand-gun and a plasma shield device.
Weapon Name: Handshotta
Damage: 100 - 150
Attack Cooldown: 1.20 seconds
Shot Burst: 3
Shot AoE: ---
Movement Speed: 250
-=Skills=-
Power Shield
Activates a power shield which deflects all projectiles for 8 seconds.
Cooldown: 26 seconds
Strike from the Skiez
Marks a target destination with a laser point where an artillery strike arrives after 5 seconds, consisting of 100 shells, each of them dealing 200 damage in 200 radius. The maximum offset from the target point is 800 radius.
Cooldown: 50 seconds
Nob
Grunt
Equipped with a regular bolter gun and grenades. Wears also power boots which allow him to travel at great speeds.
Weapon Name: Shottastick
Damage: 50 - 100
Attack Cooldown: 2.00 seconds
Shot Burst: 5
Shot AoE: ---
Movement Speed: 250
-=Skills=-
Fastaaaa!
Increases movement speed 2 times for 6 seconds.
Cooldown: 30 seconds
Boom!
Throws a frag grenade to a given direction. The grenade deals 500 damage upon explosion in 400 radius. The grenade will explode after 2 seconds.
Cooldown: 8 seconds
Snaypaboy
Sniper
Equipped with a long-range highly accurate sniper rifle. Also has a laser which can be used to navigate nuclear missiles.
Weapon Name: Hed Splitta
Damage: 320 - 520
Attack Cooldown: 1.60 seconds
Shot Burst: 1
Shot AoE: ---
Movement Speed: 300
-=Skills=-
Snaypa Scope
Allows you to look freely at the map, but you must stand still while active. In addition, it will increase your accuracy to it's maximum. However, this will not expand the view range.
Cooldown: 0 second
Big Boom Kabama
Marks a target destination with a laser point where a nuclear missile arrives in approximately 6 seconds. The missile will deal 1000 damage in 800 radius.
Cooldown: 65 seconds
Rokkitpak Gal
Elite
Equipped with dual sub-machine-guns. Carries a powerful jetpack, which allows her to jump in the air. Also can drop smoke bombs to vanish quickly from battle.
Weapon Name: Dual shotta
Damage: 120 - 160
Attack Cooldown: 1.60 seconds
Shot Burst: 4
Shot AoE: ---
Movement Speed: 350
-=Skills=-
Fume Bomma
Drops a smoke bomb last for about 8 to 10 seconds and provides invisibility.
Cooldown: 30 seconds
Powa Jetpak
Jumps in the air and then lands on the targeted location dealing 400 damage in 400 radius.
Cooldown: 12 seconds
Plasma Nob
Heavy Support
Equipped with a heavy plasma gun. The gun can be also used to freeze an enemy in place or it can be overcharged to create a plasma explosion.
Weapon Name: Blasta
Damage: 160 - 220
Attack Cooldown: 1.50 seconds
Shot Burst: 3
Shot AoE: ---
Movement Speed: 250
-=Skills=-
Brrr... blasta go cold!
Shoots a freezing projectile which freezes an enemy in place for 2.0 second on impact.
Cooldown: 8 seconds
Ovapowa
Charges energy into the blaster for 1 second and then releases it all at the target location, causing 800 damage in 400 radius.
Cooldown: 6 seconds
Burna Boyz
Flamethrower
Equipped with a flamethrower. Also carries poison gas sacks.
Weapon Name: Faya Trowa
Damage: 60 - 80
Attack Cooldown: 2 seconds
Shot Burst: 10
Shot AoE: ---
Movement Speed: 250
-=Skills=-
Powa Faya
Improves accuracy greatly increases the flame speed 1.5x times.
Cooldown: 18 seconds
Caugh Caugh Gahhh
Releases poisonous gasses in a field with 500 radius, which deal 50 damage per second and cause 50% slow and last 8 to 9 seconds.
Cooldown: 20 seconds
Machinegunna
Machine-Gunner
Equipped with a heavy bolter gun, which can be switched to explosive rounds mode. Also carries a power sword.
Weapon Name: Mashingun
Damage: 50 - 90
Attack Cooldown: 1.80 seconds
Shot Burst: 8
Shot AoE: ---
Movement Speed: 250
-=Skills=-
Bam-Bam Bulletz
Switches to explosive rounds which deal 1.5x damage.
Cooldown: 18 seconds
Slashh!
Takes out his sword and spins in a circle, hitting everyone in 200 radius, dealing to them 800 damage.
Cooldown: 0.50 second
Dokta
Field Medic
Equipped with a shock gun and shock grenades. Also carries a medic pack.
Weapon Name: Shokagun
Damage: 110 - 120
Attack Cooldown: 1.10 seconds
Shot Burst: 3
Shot AoE: ---
Movement Speed: 250
-=Skills=-
Heal 'em woundz!
Heals every second for 100 hitpoints.
Cooldown: 2 seconds
Shock Grenade
Throws a shock grenade to a given direction. The grenade deals 350 damage upon explosion and causes a 3.0 seconds stun in 500 radius. The grenade will explode after 2.0 seconds
Cooldown: 6 seconds
Rokkit Nob
Rocketeer
Equipped with a rocket launcher, which can also serve as a mortar. Carries a pack of target beacons.
Weapon Name: Rokkit Launcha
Damage: 620 - 780
Attack Cooldown: 1.80 seconds
Shot Burst: 1
Shot AoE: 200
Movement Speed: 250
-=Skills=-
Shiny shiny
Throws a controller beacon which navigates your rockets, untill destroyed.
Cooldown: 12 seconds
Destroy Dem All!
Fires a highly-explosive mortar which deals 800 damage in 500 range.
Cooldown: 25 seconds
Spez Git
Special OPs
Equipped with a long-range highly accurate laser rifle. Also has a plasma-grenade thrower and a teleporting device.
Weapon Name: Lazor
Damage: 300 - 400
Attack Cooldown: 1.50 seconds
Shot Burst: 1
Shot AoE: ---
Movement Speed: 300
-=Skills=-
Warp
Teleports a short distance through the warp world. Each teleportation inflicts 45 to 90 damage to the body.
Cooldown: 2 seconds
Plazma Bomma
Shoots a plasma bomb which deals 600 damage in 500 radius upon collision with anything.
Cooldown: 12 seconds
Cow
Space Tauren
Equipped with a powerful machine-gun with a mounted blade on it.
Weapon Name: Hevi Shoota
Damage: 50 - 80
Attack Cooldown: 1.80 seconds
Shot Burst: 10
Shot AoE: ---
Movement Speed: 250
-=Skills=-
Charge!
Charges towards a given direction for 1000 distance dealing 100 damage to anyone in the path.
Cooldown: 12 seconds
Roar
Makes a powerful roar which deals 400 damage to enemies in 400 radius and heals 400 hitpoints to friends in 400 radius.
Cooldown: 16 seconds
The map was very nice... until the fatal error from warcraft.
Otherwise the map was ownage. Everything was well made. 5/5
I would recommend you to change the name of the map as before I decided to click it I thought it would be some sort of Melee map but with Space Orcs.
I think a lot people would also think that and just let it pass their server browser on battlenet
I would recommend you to change the name of the map as before I decided to click it I thought it would be some sort of Melee map but with Space Orcs.
I think a lot people would also think that and just let it pass their server browser on battlenet
it says AI how to make em play,i set me as warboss and 6 more players and i am only one in game
Why are you using units as destructibles?
You could add a zoom command and also put some information in the Quest Tab.
Change the Dokta's missile to red, because when she shoots, red particle emitters/glow appear on her hand.
No Shotguns? :C
Hide the units in the minimap. (To make the Sniper's scope ability a little useful, it is my favorite class).
There are some bad tooltips in the hero selection. Rockit nob has the same tooltip description as the spez git. Change Rockit nob's tooltip, as the tooltip describes the spez git.
CoP's should have locust, otherwise its really annoying when you click it instead of the flag itself
Why do you die when the tank dies?
The terrain is awful.. I mean, seriously, you need to use cliffs.
Bridges? For what?
Adding AI in-game is bad, better release one version w/ AI and one w/o (it will also reduce map size)
Why all of the destructables selectable? Can't you enumerate them when they are not selectable?
Camera lock should be selectable, add a command again for it.. some people (like me) don't like camera locks
Add runes or pick-ups as they call it in most games (ex: Quake 3)
You can always use Mana as Armor which protects from set amount of damage
Need to work more onto the terrain
cuz no more modes aviable...
and add lots more classes, and i was wondering do the tanks or destructibles respawn?
ake a command for tribal change/swap.. Its really annoying when you press F1 before your character is spawned
Epic map! 5/5 Though, there is one thing that bothers me...all AIs spawn as Nobs :l It'd be more challenging to have them spawning as more. Or do they? When I tried it they were only spawning as Nobs. ._. Oh, and a suggestion for a mode, how about King of the Hill too? Like, the middle part being the 'hill'. (and Team King of the Hill maybe?) Anyways, you did a great job with the map XP Looking forward if it's gonna be updated.
Crash Bug fixed. My rating is changed to 4.5/5.
Oh ehm gee, do you really think I did fix it O_O Cause that was the hardest part of the whoe map I'm serious :X How was I supposed to know why an immolation with "friendly" target type in it makes the game randomly crash =_= Anyways, I'm working on fixing most of the things you guys stated. I'm going to remove the bridges, cause for some reason their height is screwed and the projectiles screw up when they fly over them =_= I'm also gonna improve the AI.
Well game didn't crash with 5 bots and I tried every class so I guess it works. But I think you should make harder AI. 2v5 and my friend and I could actually own them with a Sniper and a Plazma nob
Umm...I found a bug giving Snaypaboys a big advantage. If you have the Scope on, and right click on a tank or ally, you can "Patrol" and the camera will still be free, making them able to move around the battlefield and still just snipe from wherever they want o_o And sometimes they have troubles pathfinding...they get stuck between destructibles, happened once when an AI got knockbacked by a grenade, it was stuck there.
EDIT: Or you can click a destructible too.
DUde How can i put AI ????? but dude seriously nice work!
It's just me or my wc3 starts to lag when I played the new version ( I never got any log on the 2nd/1st version).
Also, the stuck sfx is still there ( now, I saw stucked Burna Boy missile, and a Krava missile).
OOOOH, another update coming <3