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Space Orc Rocket Hunter of the 3rd Generation

Submitted by General Frank
This bundle is marked as approved. It works and satisfies the submission rules.
Here's the 3rd generation of my space orcs. I updated and upgraded some stuff, because they needed some work. Based on Marine model.

New to this version:
- A decay bone animation and corpse
- New look: Com system.
- New weapon.
- A portrait

Have fun with it.
Please give credits if you use it in your campaign/map. Do not distribute it to other sides in any way. Thanks.

Keywords:
space orc rocket hunter 3rd generation gen
Contents

Space Orc Rocket Hunter of the 3rd Generation (Model)

Space Orc Rocket Hunter of the 3rd Generation (Model)

Reviews
Moderator
Wolverabid 8/10 SpaceOrcRocketHunter3G is a great model: this is one HEAVILY armed peon.
  1. Wolverabid
    8/10
    SpaceOrcRocketHunter3G is a great model: this is one HEAVILY armed peon.
     
  2. HeretoDLstuff

    HeretoDLstuff

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    Wow, this one is my fav!!
     
  3. mikke95

    mikke95

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    Sep 13, 2005
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    Wow this is ownage! Finaly a Peon that isn't the weak one this time is it the grunts there is the weak ^^
     
  4. Falitian

    Falitian

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    Mar 18, 2004
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    Looks like it needs a helmet
     
  5. CorDawgg

    CorDawgg

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    Dude, you amaze me with the small small sizes and very usable Models
     
  6. Callahan

    Callahan

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    His eyes look stupid.
     
  7. mick

    mick

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    umm could u make a blade master version a marine with an asault rifle other then great model blood elf and space orc and i give this one 9/10 onlt because bold isnt the best
     
  8. What would orcs be doing in space? Especially if you use them in SC2? I mean among 3 races... there's no place for them. Otherwise the way they correspond to each of the Terran units, the way they look in skin, equipment, etc. is 10/10.

    Exception is the Orc Agent: You just used an elf head in green, the rest is orcish, how about thinner orcish arms for being a female and making an orc head female too? It is supposed to be ugly, orcs are ugly. For the Agent model: 5/10
     
  9. Elenai

    Elenai

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    Orcs can be pretty in the future what with plastic surgery and all.

    speaking of elf head coul you make a High elf series of marines mabye take some Eldar inspiration.
     
  10. Traggey da trol

    Traggey da trol

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    Wonderfull Model dude^^ Keep em comin!
     
  11. LasseFirelord

    LasseFirelord

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    Hehe looks like a Warhammer 40,000 wannabe :) Nice!
     
  12. Ozgarath

    Ozgarath

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    haha this gotta be the coolest thing I ever seen!
    And such a good file size as well.
    5/5 Definetly!
     
  13. Thunderwrath

    Thunderwrath

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    I love this models

    Simply Great 5/5
     
  14. EmawWyvern

    EmawWyvern

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    Nice work man, but I hate the peon head you put on it XD.
     
  15. Incredible FX

    Incredible FX

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    Hello! its a peon
     
  16. stump007

    stump007

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    this is a great model but i think the peon looks alittle frriendly, but it is very creative and good that you arent using the same face in all your marine type models good work
    4.7/5
     
  17. redragex

    redragex

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    nice work, i like the idea of using the peon, looks funny but still bloody great lol, keep up the terrific job mate and i'm looking forward to your future models
     
  18. Newbestyle

    Newbestyle

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    Yeesh, like the whole package.

    Btw: like those rockets...
    Could you upload on of them? :p
    Would be great! ;)

    [EDIT]

    Forget about that! :p
    Just recognized the WEU has those ones in it's hidden effects! ;)
    Sorry!^^
     
    Last edited: Sep 20, 2009
  19. BlackDragon56

    BlackDragon56

    Joined:
    Aug 28, 2004
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    The model is very well done and in that regard I give it a 5/5 -

    The only problem I seem to be having is with his attack animation and the coinciding sound effect. His Attack One animation currently is giving off a 'Rocket/Grenade Launcher-ish' sound while appearing as a rapid fire of bullets.

    I am aware that the model has a second Attack Animation that would coincide well with the sound effect - but I don't seem to be able to figure out how to switch to that animation. Is there a certain way of doing this to which I'm simply oblivious? - Or is it a problem that lies within the model itself?

    I'd appreciate any help I can get. I am really looking forward to using this model in my latest map. Unfortunately the animation/sound effect as it stands is too annoying for me to use. I tend to be bothered by small details like that.