- Joined
- Apr 3, 2008
- Messages
- 111
Hey everybody I have a couple problems regarding abilities that needs fixing, no triggers involved(i hope) so ill state the problem give an explanation and ask for help in order.
1. I have necromancers that can create BOTH skeletal archers and skeletal warriors, they are two separate abilities, one being 'Create Archers' and the other 'Create Warriors' when I cast one of either it casts Create Archer and puts a cool down on both spells. And the same happens when I cast Create Warrior, except that the when the warrior spell is used, it uses the create archer spell, even when on auto cast.
I need this so I can choose what type of skeletons my necros can create, without creating just archers. Any ways to fix this?
P.S This is also occurring on two hero spells based of off bloodlust.
2. I have catapults that are supposed to fire ammunition that gives the enemy a howl of terror effect on them when hit, and in a radius not on a single target
ex. Catapult fires missile, missile lands in group of targets, all targets within area of effect take on Howl of Terror.
Can somebody help there?
3. And my third problem which is probably very simple, I have a spell that has a 10 second cast time on it, but what I want to do is make it look like it's channeling the whole ten seconds so its not just sitting there, is this fixable?
Help would be greatly appreciated, I'll post for more help as the map progresses thank you very much.
1. I have necromancers that can create BOTH skeletal archers and skeletal warriors, they are two separate abilities, one being 'Create Archers' and the other 'Create Warriors' when I cast one of either it casts Create Archer and puts a cool down on both spells. And the same happens when I cast Create Warrior, except that the when the warrior spell is used, it uses the create archer spell, even when on auto cast.
I need this so I can choose what type of skeletons my necros can create, without creating just archers. Any ways to fix this?
P.S This is also occurring on two hero spells based of off bloodlust.
2. I have catapults that are supposed to fire ammunition that gives the enemy a howl of terror effect on them when hit, and in a radius not on a single target
ex. Catapult fires missile, missile lands in group of targets, all targets within area of effect take on Howl of Terror.
Can somebody help there?
3. And my third problem which is probably very simple, I have a spell that has a 10 second cast time on it, but what I want to do is make it look like it's channeling the whole ten seconds so its not just sitting there, is this fixable?
Help would be greatly appreciated, I'll post for more help as the map progresses thank you very much.
