- Joined
- Jul 22, 2015
- Messages
- 3,485
Thank you for your submission, sluk. However, please, please read the Spell Submission Rules before making a submission. You break a lot of the rules:
- Spells must have an in-game screenshot and an adequate description.
- Spells must be useful. Extremely simple, cinematic, or other spells which have no place in a game will not be accepted.
- The spell/system must be leakless. If you do not know what leaks are, please take a read at this great tutorial
- Spells must be MUI and MPI, meaning that they can be casted by multiple units owned by multiple players without bugs.
- Systems must be as instance-able as possible. Instance-ability will often depend on the type of system.
- Users have to be able to configure your spell to their liking. Don't make spells that are hard-coded and only work in one configuration. Allow users to configure things like damage, Area of Effect, special effects, damage type, attack type, etc...
- Spells and systems must have decent importing instructions.
- You must post your spell's triggers in the spell's description.