Okay, I haven't logged on for a while... Been busy in college.
Anyway, here's my request. I've tried every way in GUI, but it won't work
Spell name: Shock Pulse (10 lvls)
Spell description: Channels magic up to 3 seconds then sends 10 pulses of force through the earth, causing rock and debris to damage enemies within a 250 radius every .5 seconds for 5 secnds. Units become buried in rock after being hit a numer of times (for what I'm making, I need it to be after 3 hits). This skill will not damage targets buried under rock. However, if the unit is damaged while buried under rock, it is unearthed and will take damage from the spell again until hit 3 times and is again buried, or until the spell ends. Damage dealt by each pulse is equal to 100% of the Intelligence of the caster increased by 40% for each .2 second channelled past 1 second. Deals 500% Intelligence damage per pulse at level 10. Damage is decreased by the intelligence of the affected unit divided by 7. Channels for 1.2 seconds max at lvl 1, and 3 seconds max at full level. If this spell is cancelled before 1.2 seconds is over, it will not take effect.
So it deals damage per pulse for each level:
lvl 1: 140%
lvl 2: 180%
lvl 3: 220%
lvl 4: 260%
lvl 5: 300%
lvl 6: 340%
lvl 7: 380%
lvl 8: 420%
lvl 9: 460%
lvl 10: 500%
Anyway, here's my request. I've tried every way in GUI, but it won't work
Spell name: Shock Pulse (10 lvls)
Spell description: Channels magic up to 3 seconds then sends 10 pulses of force through the earth, causing rock and debris to damage enemies within a 250 radius every .5 seconds for 5 secnds. Units become buried in rock after being hit a numer of times (for what I'm making, I need it to be after 3 hits). This skill will not damage targets buried under rock. However, if the unit is damaged while buried under rock, it is unearthed and will take damage from the spell again until hit 3 times and is again buried, or until the spell ends. Damage dealt by each pulse is equal to 100% of the Intelligence of the caster increased by 40% for each .2 second channelled past 1 second. Deals 500% Intelligence damage per pulse at level 10. Damage is decreased by the intelligence of the affected unit divided by 7. Channels for 1.2 seconds max at lvl 1, and 3 seconds max at full level. If this spell is cancelled before 1.2 seconds is over, it will not take effect.
So it deals damage per pulse for each level:
lvl 1: 140%
lvl 2: 180%
lvl 3: 220%
lvl 4: 260%
lvl 5: 300%
lvl 6: 340%
lvl 7: 380%
lvl 8: 420%
lvl 9: 460%
lvl 10: 500%
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