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Simple Question on how to Add In-Game Textures in Magos

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All models I have worked on have used strictly imported textures so far. How do I add an in-game texture? In magos, the import button only lets me add these other textures. If I want to use an in-game texture, I will have to export it from another model and import it into the new one which wastes valuable space.
 

Kyrbi0

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- Have your model open
- Open the MPQ Browser in Magos
- Locate your chosen in-game texture
- Right-Clock
- "Use as Texture"

Bam. Now your custom model has that in-game texture in it's list; you can set whatever Material(s) you want to have that texture.
 
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