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How to add in-game textures to a model in magos?

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Level 7
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Mar 16, 2014
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99% of models I have worked on have used strictly imported textures so far. How do I add an in-game texture? In magos, the import button only lets me add these other textures. If I want to use an in-game texture, I don't know how to dig it up due to everything having changed.

I don't even need to see the texture within Magos, I just want to know how I can make it start using textures, because I can't tell it to add these filepaths such as Textures/Dust3x.blp etc. Very frustrating.
 
Level 27
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Open the MPQ Browser, select an mpq, then locate and texture and right click > Use as texture, it will be added to the unit's texture

1697339006614.png


Edit: unless you're talking about reforged models
 
Level 7
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I don't know how to get the MPQ from older files and there aren't tutorials around for that and have long since given up on it.

I don't even need to see the files. All I really want is to add textures into the texture manager with any filename I want, regardless of whether or not it can currently be displayed in magos, since it will show up in WC3 anyway. Is there any program that would let me do this?

image.png
 
Level 7
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Thanks, for some reason I wasn't finding MPQ downloads but here they are. Works fine now.
 
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