Yes, I plan to share the heroes in the campaign together in the form of packages after completing them. I was supposed to finish two in a week, but I have a heavy study task in the following month, so I'm not sure when I'll finish them.Lovely work , do you plan to share this model ? :O
Great job manView attachment 537863View attachment 537865I don't know why my WE always crashes, so I didn't test it in the game. If there are any problems, I will fix them.
it's nice to see so many dreadlords option lately, Illya Alaric and Johnwar made some neat nathrezim recentlyTomorrow.
I really like the leg armor on this one.Tomorrow.
it's nice to see so many dreadlords option lately, Illya Alaric and Johnwar made some neat nathrezim recently
I'm very glad that you like my works. I will strive to complete good works like them.I really like the leg armor on this one.
The main problem in mdlvis is setting the normals for new vertices, because when you create new vertices (triangles), the normals are randomly placed, and the first thing you need to do is set the normals for the new parts.Because I'm at school, I only work at night. Because I have been working with mdlvis, I found that there were very serious errors in the normals of this model the night before last. So it took me two days to fix them.At the same time, I adjusted my body and wings.
Yes, I overlooked this issue because I have been working with double-sided materials all along.The main problem in mdlvis is setting the normals for new vertices, because when you create new vertices (triangles), the normals are randomly placed, and the first thing you need to do is set the normals for the new parts.