- Joined
- Feb 27, 2009
- Messages
- 115
Have you ever had that feeling that you know there is a simple, easy fix to your problems but, for some reason, it never comes to you? And you end up going in circles in the editor? And while I suspect my questions are somewhere in the archives, I haven't been able to find them.
So maybe you guys can help me out. I have three issues I need solved. They seem simple enough, but I can't get them to work.
1) AI
My enemy spawns on the map and attacks a certain location. The triggers I have used to do this are something like:
-Create units at X location.
-Order all units at X location belonging to Player 3 to attack a random point in Region Y.
This works OK for a little while. However, not all the units that spawn will attack. They will just sit there. Sometimes, units from previous waves decide to 'pop up' from waves later!
I never had this issue in Starcraft. In Starcraft, you could just set the AI to be 'Berserk' and no matter where a unit appeared, it would attack and keep attacking. Is there some equivalent in Warcraft 3? If there is, I haven't been able to find it.
My spawned units are not consistently attacking.
2) Changing the Weather
God, I feel like such a noob, but I cannot seem to change the weather. This is what I have:
EVENT: The in-game time becomes 6:00.
CONDITIONS: (no conditions)
ACTION: Environment: Create at [Playable Map Area] the weather effect of Rain.
Environment: Turn on (last created weather effect).
Everywhere I read it, it shows a trigger like this. Yet, I can never get it to work.
3) Heroes
I have custom heroes added on melee gameplay. So it is regular Blizzard heroes plus new custom ones.
The Blizzard heroes are all working fine.
However, the custom heroes are fouling up on the altar. If you pick a Blizzard hero, it is gone from the list as it should be. But if you pick a custom hero, the custom hero is still available on the list!
(Once three heroes are picked, altar becomes blank as it should be. This issue only appears at tier 2 and tier 3 altar).
I've tried limiting the custom heroes to 1 as supply. But still, you can buy more of them! I do not understand. Anyone know what the issue is with this?
So maybe you guys can help me out. I have three issues I need solved. They seem simple enough, but I can't get them to work.
1) AI
My enemy spawns on the map and attacks a certain location. The triggers I have used to do this are something like:
-Create units at X location.
-Order all units at X location belonging to Player 3 to attack a random point in Region Y.
This works OK for a little while. However, not all the units that spawn will attack. They will just sit there. Sometimes, units from previous waves decide to 'pop up' from waves later!
I never had this issue in Starcraft. In Starcraft, you could just set the AI to be 'Berserk' and no matter where a unit appeared, it would attack and keep attacking. Is there some equivalent in Warcraft 3? If there is, I haven't been able to find it.
My spawned units are not consistently attacking.
2) Changing the Weather
God, I feel like such a noob, but I cannot seem to change the weather. This is what I have:
EVENT: The in-game time becomes 6:00.
CONDITIONS: (no conditions)
ACTION: Environment: Create at [Playable Map Area] the weather effect of Rain.
Environment: Turn on (last created weather effect).
Everywhere I read it, it shows a trigger like this. Yet, I can never get it to work.
3) Heroes
I have custom heroes added on melee gameplay. So it is regular Blizzard heroes plus new custom ones.
The Blizzard heroes are all working fine.
However, the custom heroes are fouling up on the altar. If you pick a Blizzard hero, it is gone from the list as it should be. But if you pick a custom hero, the custom hero is still available on the list!
(Once three heroes are picked, altar becomes blank as it should be. This issue only appears at tier 2 and tier 3 altar).
I've tried limiting the custom heroes to 1 as supply. But still, you can buy more of them! I do not understand. Anyone know what the issue is with this?