Hi guys,
I'm looking for a Damage Detection System, which is simple to import and configurable.
It would be nice, if the DD-System differentiate between spell damage and basic attack damage (other colors).
Floating Text Colors:
Incoming Damage = Red
Caused Basic Damage = White
Caused Spell Damage = Yellow
Also, I would appreciate that the dd-system only shows the incoming and caused damage for the player whom you're playing. You are not able to see the floating text of other players.
Hopefully, one of you can help me.
I'm looking for a Damage Detection System, which is simple to import and configurable.
It would be nice, if the DD-System differentiate between spell damage and basic attack damage (other colors).
Floating Text Colors:
Incoming Damage = Red
Caused Basic Damage = White
Caused Spell Damage = Yellow
Also, I would appreciate that the dd-system only shows the incoming and caused damage for the player whom you're playing. You are not able to see the floating text of other players.
Hopefully, one of you can help me.