- Joined
- Jun 10, 2008
- Messages
- 1,399
I want to trigger a few of my unit's damage, like create a dummy and move it, blah blah blah, but to do that, i need the unit itself to show damage like (Does 100 - 120 damage, normal damage) in the unit properties, but not actually do any damage, or do 1 damage, so it fires a (Unit is damaged) event.
Respond. =D
+rep if i can.
Respond. =D
+rep if i can.