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return damage taken... problem

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Nov 22, 2004
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how does the dagame taken trigger works?
like
EVENTS
unit is attacked
CONDITIONS
ACTIONS
Floating Text- create a floating text that reads (string (DAMAGE TAKEN)) blah blah blah

by doing this i want to show the damage taken. BUT it is always shouing "0.000"... how does it works?
 
It doenst recognize the variable. If you are having problem here the simple way to solve it:
*Create a custom ability for critical strike.
*Make the damage multiplication to 1, so it doesnt get any bonus
*Make the percent of the ability to strike to 100%

This will make your hero hit critical strike everytime he attacks, but instead of getting the damage bonus, it will just be the regular damage. Good luck
-Blue
 
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