Show index per animation and stand animation by default in model viewer

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Feb 2, 2006
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It would be useful for models like Villager 255 Animations (which is an extreme example) to show the index per animation, so you can use it with
JASS:
SetUnitAnimationByIndex
without manually opening the model in another program/MDL etc.

Besides, I made the suggestion to play the "Stand" animation by default when showing a model which would also be useful. Sometimes the death or birth animations are shown by default which is not that useful. See Preview "stand" animations by default, show the non-portrait model by default and broken team color preview
 

Ralle

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Level 79
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Just to get it more clear in my head.

Suggestion 1:
Add index for each animation in this list:

1703708353577.png


Suggestion 2:
Play "Stand" animation on load. But it already does. For this model in particular, it just happens to show the portrait as the first model. I am not sure I understand your suggestion.
 

Ralle

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Level 79
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Detecting which model is the portrait is kind of... Not basic. But it could search for the first model in the bundle that has a "Stand" animation I guess.

Exactly but it does not show the "Stand" animation for example for Garrison.
Oh. You're right. It just picks the first animation in the file. I can fix that.
 
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