Setting Null {nullifying a variable}

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You need to have a variable for the unit first.

Via GUI?

This is you're using a global variable (variables created via the world editor and can be used in any trigger)
  • Events
  • Conditions
  • Actions
    • Custom script: set udg_ShendooUnit = null
This is you're using a local variable (only affects the trigger which the variable belongs in I think)
  • Events
  • Conditions
  • Actions
    • Custom script: set ShendooUnit = null
 
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