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Seperate unit's body animation question

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Level 11
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Jul 28, 2007
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I know how to make arrow system and i know working in 3dsmax so... anyway.
Is it maybe possible to make 2 models in one, like, one of them is legz and other is upper body, and somehow to upper body be on the legz, moving body with triggers above the legz, and when you need you order body to play animation, would that work ? :D
 
Level 18
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Check the Models section and you'll be able to find a few 'fused' models, like a crypt fiends lower body with some other chest, hands and head. So yes it's possible, and you can make an alternate move animation. For each different upper or lower body animation change, you'll have to make a new alternate animation. Watch out with indexed move animation, because if you do that, you'll probably get it to randomly do 1 of those move animations, like every Blizzard model does. I'm not a modeller, so I don't know how to attach animations to certain orders, beside the standard animation like 'attack', 'spell', 'move', 'stand', etc.
 
Level 11
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Ok i made it. It works almost fine, only need to fix few stuffs with model and animations, its easy and works fine; character can attack while moving, and its quite flexible system. :) I'll continue on it and when i fix all things i'll maybe post it here. Arrow key movement, and on right click he attacks in direction of crusoir damaging any unit that is in front of character at this time. (if i'm walking up, and i click right he will swing in right and damage units at right, wont stop while attacking).
 
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