@Cuore omg this is perfect. This is more or less exactly what I wanted, because in the map I use some custom channeling abilities, and it looked so stupid with furion model because he didn't have any channeling animation before.
@Alethos thing is I did try it myself, but the fact that bone structure is so different gave me problems. I've managed to merge the two bodies together, but I just couldn't fix the animations (since I have zero expirience in model editor).
Thank you both for taking time to reply to this thread. It's been so long, and the map is 80% completed already, so the timing was perfect.
About the project:
I'm one of the map editors for the map series M.Z.I - Medieval Zombie Invasion. Right now we have 5 maps:
M.Z.I
M.Z.I Riverlands
M.Z.I Original
M.Z.I Winterscape
M.Z.I Cityscape - I have most involvement in this one
We (Shinypants aka nicolas97p) and I are currently working on our 6th map: M.Z.I Tropical. It's a survival 12-player map with a 1h timer, where you have to defend against zombie players with the forces you get on the start of the map. You have a base already, but additional buildings can't be built, only units. Income is based on a 10 min timer - each 10 mins you get fixed amount of gold. Rest of it you get of zombie kills. There's kinda a lot of micro involved (for both zombies and humans) if you want to play the game properly.
I've been trying to get ShinyPants to update his hive profile with it, but he's currently too busy. He will do it soon though, but for now here's out discord link if you want to find out more:
Discord - Free voice and text chat for gamers. Each latest map is in it's specific channel (it's pinned).
Again thanks to both of you +rep. And I'll make sure to give proper credits cuore!
P.S how hard would it be for me to edit the model even more, by adding green light effect to his channeling hand same as cenarius has ? Can it just be copy pasted in model editor (both model & animation) or ?