A very good melee map. The terrain was awesome and it gave me the feeling that the right side and the left side are two completely different worlds. Unluckily, there are two issues:
1- The second expansion gold mines (the ones heavily guarded) are too restricted to build an expansion camp. I tried to put a Town Hall in the one on the bottom-right and my workers got stuck in there. They need to be more wide
2- Item drops are not that suitable. On most of the creep camps, the items are too underpowered (usually I get the opposite case). Come on, the creeps that guard the "restricted" expansion gold mines drop only one level 7-8 artifact? Counting the numbers of creeps and their summed up level, I get 6 creeps of total level 32!!! You should let others creeps of these camps drop other items. Same goes for the first expansion gold mines. A Rock Golem with other 4 creeps that drops only a level 4 item? It's a cheap reward. What about the level 6 Thunder Lizards? Only a level 2 power up which I usually get from weak creeps? Well, to sum the whole thing up, have a look to all creep camps
Overall this is a great melee map which just requires a bit of polishing to be even greater. I think I'll give it 3.5/5 (oh don't blame me for this, those two issues are a bit crucial) but I think the map is ready for an APPROVAL!