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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Scourge Campaign - Co-op Mode

Submitted by Turnro
This bundle is marked as approved. It works and satisfies the submission rules.
Scourge Campaign: Legacy of the Damned
Co-op Mode

Turnro and Ljarvisone present for the first time the original Scourge Campaign in Co-op mode.
Now you can enjoy this classic campaign with a friend as you relive the story of Arthas' ascension to the Frozen Throne and becoming the Lich King.



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Features and Changes Implemented

Modified the Scourge Campaign for 2 players, complete with save/load Hero functionality between maps

Created Anub'arak-only scene in Chapter 7 Part Three, complete with new terrain and events

Included 2 new Heroes: Falric in Chapter 2 and Sharlindra in Chapter 3. These heroes come with their own models and abilities

Heroes from Chapter 2 on-wards possess a sachet to carry additional items for later use

6 new legendary items to find throughout the campaign

Added QWER hotkeys for all units, buildings, spells, etc

Made Normal and Hard difficulties slightly harder to cater for 2 players

New models to runes, potions, and other commonly used consumable items



Screenshots and Legendary Items

Screenshot 1
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Screenshot 2
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Screenshot 3
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Cultist Ring
Increases the Hero's hit point regeneration by 2 hit points per second and mana regeneration by 50%
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Voodoo Mask
Increases the Agility of the Hero by 10 when worn. Also increases nearby ranged units' damage by 10%
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Scourge Shoulder Plates
Increases the armor of the Hero by 4 when worn. Also grants friendly nearby melee units life stealing attacks which take 15% of the damage they deal and convert it into life
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Ancient Amulet
Grants the ability to fire bolts of pain that deal 250 damage. Also increases the Hero's hit points by 300 when worn
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Nerubian Scepter
Summons 2 Nerubian Spiderlings to fight for you. Also increases the Intelligence of the Hero by 12 when worn
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Crown of the Forgotten King
Increases the Strength of the Hero by 12 when worn. Also reduces Magic damage taken by 33%


[​IMG]


Help and Resources

Please refer to the answers below before posting questions.

Installation

1. Download the campaign ZIP file onto your computer. (DOWNLOAD button near the top of the page)
2. Unzip the file and extract its contents into "Maps/Download" in your Warcraft 3 folder.

Unzipping files can vary depending on your operating system (Windows, Mac, etc), but it should involve something like this:
1. Right click on .zip file that you want to unzip and click on "Extract All".
2. In the "Extract Compressed (Zipped) Folders" dialog, enter a folder path where you want files to be extracted.Once done, click on "Extract" button to start the extraction.

Once the map files have been extracted into your Warcraft 3 folder, you will be able to play the Scourge Campaign as a Custom Game for each individual map. (Battle-net play is currently being investigated)


Save/Load Hero Code

How does it work?
Each time you complete a mission, a Hero save code is automatically saved in a text file on both player's computers. At the beginning of the next map, this code can be used to recover your Heroes by doing the following (only one player needs to do this):
a. Minimize the current game (Alt+Tab).
b. Open "CustomMapData\{CHAPTER NAME}.txt" in your Warcraft III folder.
c. Copy (Ctrl+C) the "load xxxx-xx..." text in the text file. Do not close the file, as doing so will make the code not copy over prior to Warcraft 3 versions 1.28.
d. Go back into Warcraft 3 and paste (Ctrl+V) the code into chat and press ENTER.


Which player will have the save file?
The text file containing the Hero save code will save on both player's computers unless one player dropped out during the mission.

Where is my Warcraft 3 folder?
This will depend on your version of Warcraft 3:
Prior to 1.28 -> Either on your C drive or the location in which you installed Warcraft 3. An example path could be "C/Program Files/Warcraft 3"
1.28 and beyond -> Located in your Documents folder


Copying the text code into Warcraft 3 chat doesn't work. What should I do?
If the code does not appear in chat after pressing Ctrl+V, this is because you closed the text file before pasting the code into Warcraft 3.
If the code you copied into Warcraft 3 results in an error message, this could be either the code was modified or you are attempting to load the save code for the wrong map.
If the code you copied and entered into chat does not do anything, this is most likely a bug and should be reported to either Turnro or Ljarvisone.


Differences from Existing Co-op Campaigns

- Maps have been worked on while keeping true to their original versions
- Improved save/load system. Players no longer have to remember and type long tedious codes! Instead, the game will automatically store codes in a text file that can be copied and pasted straight into chat
- Players get one main hero in each mission, with bases automatically shared between them. Earlier 2-player campaigns had players control separate bases, requiring huge balance changes and altering the original feel of the maps
- Maps can be played solo, especially if one player drops out of the game. This gives the other player the choice of either leaving or continue on to win the mission for the team :)
- New heroes fit the story of the campaign and do not feel poorly added




Changelog and Credits

Version 1.0

- Initial version uploaded to Hive Workshop

Version 1.1

- Changed Farlic's in-game icon
- Changed the in-game voices of Falric and Sharlindra
- Replaced Cold Arrows with Dark Spirits for Sharlindra
- Sharlindra can now only reach Level 5 in Chapter 3 and no longer has Death and Decay
- Fix an issue where certain consumable items would not load correctly in Chapters 2, 3 & 4
- Fix a bug in Chapter 8 where Arthas' summoning animation will continue to play if he dies while attempting to control an obelisk
- Command hotkeys (such as Build, Attack, etc) can now be overwritten by player custom hotkey settings



CREDITS
Turnro and Ljarvisone - 2-player conversion changes
Blizzard Entertainment - Original campaign and numerous new icons used

AceHart - Original save/load system
CRAZYRUSSIAN - Howl of Banshee icon
Daenar7 - Hero Banshee skin
Elf_Lord - Necromancer skin
Gwen Stefani - Cultist Ring icon
Hellx-Magnus - Nerubian Scepter icon
Infinitynexus - Ancient Amulet icon
Kael Theron - Hero Arch Necromancer Icon
KelThuzad - Shoulder icon
Ket - Potion item models
Kirym - Colored rune models
Marenko - Dark Spirits icon
Matarael - Ice Shard model
Mc! - Tome of Retraining model
viiva - Voodoo Mask icon
Zap & EviL_BuddhA - Scroll item models

SPECIAL THANKS AND INSPIRATION
TheSpoon - Initial 2-player campaigns
Kilmaat - Archon-mode campaigns with improved save/load system
r_alexgaby - Input to spell ideas for Sharlindra




Keywords:
Scourge, Coop, Co-op, Frozen Throne, Arthas, Lich King, Sylvanas, Kel'Thuzad, Varimathras, Anub'arak, Undead, Blizzard.
Contents

Scourge Campaign Co-op: Chapter 1 (Map)

Scourge Campaign Co-op: Chapter 1i (Map)

Scourge Campaign Co-op: Chapter 2 (Map)

Scourge Campaign Co-op: Chapter 2i (Map)

Scourge Campaign Co-op: Chapter 3 (Map)

Scourge Campaign Co-op: Chapter 4 (Map)

Scourge Campaign Co-op: Chapter 5 (Map)

Scourge Campaign Co-op: Chapter 6 (Map)

Scourge Campaign Co-op: Chapter 7a (Map)

Scourge Campaign Co-op: Chapter 7b (Map)

Scourge Campaign Co-op: Chapter 7c (Map)

Scourge Campaign Co-op: Chapter 7i (Map)

Scourge Campaign Co-op: Chapter 8 (Map)

Reviews
McQvaBlood
Hello! I'm the author of the Sentinel campaign for the 2 player hosted project. I've just finished playing the entirety of your work. I am most satisfied with the quality of your work. I encountered very few problems, I think your additions are neat...
  1. Xetanth87

    Xetanth87

    Joined:
    Apr 15, 2011
    Messages:
    100
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    I have played the first mission alone and I have not seen any CustomMapData in the Warcraft III folder nor in the documents folder. I don't have in the C drive, but on an external drive J. I used search and nothing comes up.
     
  2. Ahman

    Ahman

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    Just so you guys know, the stat increase in kelthuzad (if you let him get +1int tome, +1str tome or +1agi tome) transfer to Falric and then from Falric to Anubarak. I have tested it, and this is what happened. I have two pictures here, one is Falric after Kelthuzad getting the tomes, and the other with Falric's base stats.
     

    Attached Files:

  3. Ahman

    Ahman

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    There is an error in chapter 8, where i put arthas to control an obelisk, he died in the process, and when i revived him, the effect of controlling obelisk kept happening all the time, and i just wanted to report this. Also, the obelisk control countdown didn't go away and remain 0:00
    I found all legendary items, except one (Nerubian Scepter). Any hints where it is? xD
     

    Attached Files:

  4. Ljarvisone

    Ljarvisone

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    oh I see, we will be sure to look into it. Thanks Ahman.
    I can show you where it is when we play next ;)
     
  5. Xetanth87

    Xetanth87

    Joined:
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    Hey guys! Remember when I gave you the idea about giving Sharlindra the Tinker Rockets and Possession? I have implemented these new abilities into the map. You can use my edited map instead of the normal one if you want. I hope you don't mind.
    Sharlindra's Abilities
    (Q) Dark Spirits - reskinned Tinker Cluster Rockets, but fewer.
    (W) Screech - like Pit Lord Howl of Terror (from original map)
    (E) Steal Body - Sharlindra possesses an enemy.
    The possessed unit gets 2 abilities:
    (T) Drain Body - Kills the possessed unit and grants Sharlindra health and mana back depending on a percentage of the maximum health and mana of that unit. The percentage depends on the level of Dark Spirits (5% With no level/15%/25%/35%).
    (F) Screech - Just like Sharlindra's Screech but costs a percentage of the unit's Health (since most units have no mana). The percentage is based on the level of Screech (50%/45%/40%).
    While a unit is possessed, Sharlindra's Satchet gains an ability:
    (W) Select Body - Selects the unit Sharlindra is possessing
    Since you can't select Sharlindra (she is hidden), pressing F1 will do nothing. So you can Press F2 and then W.
    There are still some bugs like the ogre models when using Drain Body. Save/Load triggers are not changed. So you can play the campaign without any errors. One other change I've made is that now Sharlindra starts with level 4 and has 1 point in Q, 2 in W and 1 in E. I hope Turnro and Ljarvisone will add this to their campaign.
     

    Attached Files:

  6. CJ26

    CJ26

    Joined:
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    Any chances of including a file which has hints/spoilers for the new items? I'd hate to miss out on them, and I already had trouble finding the first one. Plus, if you guys stop supporting this in a few years, it would be good to have it down for players who'd like to know in 5 or 10 years' time :D

    Great job on the maps. What I've played so far is immensely faithful to the originals, which is the hallmark of the best Co op campaigns I've yet played. Excellently done.
     
  7. Turnro

    Turnro

    Joined:
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    A small update is now available to fix some issues with the Scourge Campaign Co-op, including bugs and changes to the custom heroes. Enjoy :)

    Version 1.1 Patch Notes
    - Changed Farlic's in-game icon
    - Changed the in-game voices of Falric and Sharlindra
    - Replaced Cold Arrows with Dark Spirits for Sharlindra
    - Sharlindra can now only reach Level 5 in Chapter 3 and no longer has Death and Decay
    - Fix an issue where certain consumable items would not load correctly in Chapters 2, 3 & 4
    - Fix a bug in Chapter 8 where Arthas' summoning animation will continue to play if he dies while attempting to control an obelisk
    - Command hotkeys (such as Build, Attack, etc) can now be overwritten by player custom hotkey settings
     
    Last edited: Oct 14, 2017
  8. AgraDS

    AgraDS

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    Can I play this with AI as my allies?
     
  9. Turnro

    Turnro

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    What is your reason for asking this? If you play the maps by yourself, the gameplay isn't anywhere different from if you played the original campaign.
     
  10. AgraDS

    AgraDS

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    None of my friends play this but I want to replay the campaign with more "massive war".
     
  11. Cuby

    Cuby

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    Hello,
    I'd like to play this custom campaign but i don't know how to play a custom campaign map 2 players not in lan.
    I'd like to play with a friend but i don't know how to, please can someone explain me how it work ? :D
     
  12. Wc3Bestfanalsosc2

    Wc3Bestfanalsosc2

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    you just put the maps into the warcraft 3 maps folder and then you can play it on lan
     
  13. Cuby

    Cuby

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    I don't want to play in lan, is it possible to play it not in lan ?
     
  14. Senneria

    Senneria

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    Your only other option would be to play it online.
     
  15. Cuby

    Cuby

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    Through battle.net ?
     
  16. Turnro

    Turnro

    Joined:
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    Have you played a custom map by yourself before? Providing you have placed the maps into the Warcraft II Maps folder, you will be able to play them without the need for lan.
     
  17. Senneria

    Senneria

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    • If you want to play with someone else and not via LAN, you have to use battle.net.
    • If you want to play by yourself, you can just play it as a custom map in single player.
     
  18. Cuby

    Cuby

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    Ok thanks
     
  19. beshoy

    beshoy

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    excuse me but how do i make the game frozen throne see this campaign what do i do?
     
  20. Ady ICSDE

    Ady ICSDE

    Joined:
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    hi...i.m new to these 2p campaigns...can you tell me how to play with 2 players?...none of my friends play wc so i tryed online...but i just couldn.t host the map(i assume it is a map..i mean that.s what i saw from that folder,that there are like 11-12 maps in 1 folder,i might be wrong tho)....i assume i must put it somewhere specific?..i put it in campaign folder,but i didn.t know how to play with someone else....so i put it in maps but i couldn.t find that undeadx thing...so i couldn.t play the map (or campaign) with someone else.. pls help me if you know.,.