- Joined
- Jan 25, 2011
- Messages
- 2,386
I uploaded this because PROXY can't sadly (he's busy
) I would be happy if it will be transferred to PROXY and add me as a co-author. I don't wanna own the model because I am not the one who made it.
(15 ratings)
Thanks.
Sorry for the noob question, but how can I upload the portrait model?![]()
I added PROXY as author too. I guess both of you are able to edit it. (Remember to not update it after the deadline's reached!)I uploaded this because PROXY can't sadly (he's busy) I would be happy if it will be transferred to PROXY and add me as a co-author. I don't wanna own the model because I am not the one who made it.
Nope, they aren't same ones. Check them.You do realize the sea giant animations are basically ogre ones? @Stefan.K
I might be wrong though but I thought it was like that.
^ definitely missing the beard here, to make it 5 or 6/5
Wait, what? Haven't even posted on the Draka model yet...@Kyrbi0 mentioned to you already about Draka model. That are just my thoughts, but I think you could do better considering animations.
The mesh is nicely made, especially horns, and the texture is just wow. Great job you two.
Wait, what? Haven't even posted on the Draka model yet...
Both look great. PROXY, looking at them side-by-side, it seems you're definitely improving with proportions, though the Sentry seems somewhat less... blocky/chunky (not as in 'fat', though). I can also say that your pauldrons suffer from a certain 'floatiness'; on the Sentry, they look like pieces of armor, attached/fitted to her, while on your Draka, it's like they are floating there, barely touching the shoulder.
I nearly cracked up when I saw that this guy had that ogre walk animation. For whatever reason, the ogre walk animation always struck me as so... jolly, which is one of the weirdest adjectives I could use to describe Sargeras. It doesn't detract from the model at all in my opinion; it lends itself well to how huge the guy is, though I would love to see the feet hit the ground harder. I imagine the sound of thunder every time this guy takes a step.
Other than that, what can I say? Beautiful mesh, beautiful texture, and I love the channel animation with the sword flying around him.
This model really need custom animations.
I nearly cracked up when I saw that this guy had that ogre walk animation. For whatever reason, the ogre walk animation always struck me as so... jolly, which is one of the weirdest adjectives I could use to describe Sargeras. It doesn't detract from the model at all in my opinion; it lends itself well to how huge the guy is, though I would love to see the feet hit the ground harder. I imagine the sound of thunder every time this guy takes a step.
Other than that, what can I say? Beautiful mesh, beautiful texture, and I love the channel animation with the sword flying around him.
^ definitely missing the beard here, to make it 5 or 6/5
The model looks good but the attack animations are underwhelming for someone who's supposed to be the demon lord of the Burning Legion.
He can respect it, while simultaneously offering suggestions for improvement/his own personal take on things.The attack animation is fine. You should respect how the author chose to make his model.
He can respect it, while simultaneously offering suggestions for improvement/his own personal take on things.