Tinkering around with World Editor, and couldnt figure out how to make an aura ability that makes units in aura (not of players color) lose 1% of their current health every second. Then, the accumulative damage (damage dealt to all units because of the aura) is added to the unit with the aura's health. Thanks in advance for all help.
So lets say two units of the enemy team get within range of the aura
They have 1000 and 2000 health.
1000 times .01=10
2000 times .01=20
So 30 hp total, is then added to the unit with the aura's health
Or is it better to use jass or custon script rather then just the editor for this?
So lets say two units of the enemy team get within range of the aura
They have 1000 and 2000 health.
1000 times .01=10
2000 times .01=20
So 30 hp total, is then added to the unit with the aura's health
Or is it better to use jass or custon script rather then just the editor for this?
Last edited: