- Joined
- Jun 20, 2017
- Messages
- 959
I wanted to make an aura that would increase the attack damage of friendly units as well as increase their health regen so I thought you could just tweak command aura and set up a trigger that enhances the regen rate depending on the level.
Now I could set up a trigger that detects if a unit has the aura buff and gives that unit a small health regen bonus, but is it possible to determine the level of the aura to give the units a bonus the degree of which depends on the level of the aura?
Now I could set up a trigger that detects if a unit has the aura buff and gives that unit a small health regen bonus, but is it possible to determine the level of the aura to give the units a bonus the degree of which depends on the level of the aura?