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Samurai Assault Terrain (playable terrain)

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Level 28
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Nov 12, 2007
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2,340
No need for pathing blockers \Naze, he can just make a big region and remove people trying to blink into that region.

Yes, yes good idea. But you need to say this to Nudl9. But it is really good idea.:thumbs_up:

CTF map??? Nice. Good luck. But.. listen to rangingspeedhorn idea. It is really better to remove those pathing blockers and trigger the area!
 
Level 24
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No problemo for me, i got bigmac size for my pathing blockers! ^^
 

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Level 34
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Sep 6, 2006
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Problem is, it's a square and you can't always use the large one. Sometimes the little ones are needed.
 
Level 24
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Those are custom models, and oh im remaking terrain design.
I guess the map will have less stuff, but its for the sake of faster gameplay.
The new terrain will somewhat be like a ninja/bandit camp in top left corner with walls and stuff (which u can go onto) and a village in the down right corner.
Right now im thinking about adding some realistic stuff so you can trash the whole village!
So its more like a burning village or camp. :p
 
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