I start today my path as serious terrainer. I long for your critics so I can improve my skill and offer you even better "glimpses".Since times of old, lands have been where they are: and we, simplest of the mortal creatures, haven't managed to change that in ages. Many complain about how lands are damaged by wars and cultivation, failing to understand that land is way too majestous to be affected by steel, fire or anything or any other of our creations, as in no time land covers up it's wounds, simple scratches on something too big for us to understand. Land only changes by it's own will, at a slow but constant pace... and we can only see glimpses of and endless story. Remember this and enjoy these glimpses, as they are the most precious present that land can give you.
- Prophet Asgarth
Terrains:
1. Forest Altar: A forgotten and ruined altar of the Druids deep in the forests.
2. Sea Fortress: A human outpost near the sea, a refuge to all the near villagers that supply it with all the necessary goods, is about to recieve an unexpected visit.
3. Sea Fortress at Night: The sea fortress's surroundings are patrolled by mages during the night, protecting it's lands from the Night Creatures.
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