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Rusty Creek

My entry for the 2021 Melee Mapping contest

Tileset: Village Fall and Barrens
Players: 1v1, 2v2, FFA
Resources: 4x 12,500 (starting positions), 2x 14,000 (central expansions), 2x 10,000 (outside expansions)
Creepcamps: 6x Green, 10x Orange, 4x Red
Neutral buildings: 1x Tavern, 2x Goblin Shop, 2x Mercenary Camp (Village)
Approach: Rusty Creek aims to be a modern version of Turtle Rock with a similar symmetry but improved pathing, creep routes, and additional merc camps to facilitate macro strategies. It is a 4 player spawn optimized for 1v1 where close position spawn is disabled to enforce opponents always spawning at one of the two opposite positions.

Special thanks to @SayuriTenshi for playtesting and @Knecht for map name
Contents

Rusty Creek v1.2 (Map)

Reviews
mafe
Approved based on the results of the recent melee mapping contest: https://www.hiveworkshop.com/threads/hive-cup-2021-melee-mapping-contest-8-first-phase-results.336983/...

mafe

Map Reviewer
Level 24
Joined
Nov 2, 2013
Messages
869
Approved based on the results of the recent melee mapping contest:

The map has been reviewed by several pro players and mapmakers (including myself, see first-phase-result-thread), and was generally favorably received.
 
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