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Running a trigger when an item is used?

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Dr Super Good

Spell Reviewer
Level 63
Joined
Jan 18, 2005
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27,197
Simply hook the trigger to the player uses effect observable.

Use any player for the source player. Use a specific effect (the one the item runs on use) to reduce scope. You can get all the involved effect units (source, target, etc) using trigger script.

The most simple effect I have found for generic trigger enhanced logic is the set effect.
 
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