I want some of my items to do special things such as create a time machine which reverses time. The problem I have is that I don't know how to make an event that triggers when an item of the specified type is used.
I have found 2 events that might work, but I don't know how, these events are:
I have found 2 events that might work, but I don't know how, these events are:
- Unit - Any Unit uses Ability at Generic1 - Any stage (Ignore shared abilities)
- Unit - Any Unit Uses Any Item